No pie-chart theatre
Every trade pays 4% all up: the launchpad's 1% pool fee, which buys the stock that goes out every hour, and a 3% trade tax that funds everything outliving the launch window. Here is the split.
The 1% pool fee sits on top of the 3% trade tax, so a buy or a sell costs 4% in total. Nothing here is hidden in a footnote.
The Drip fuel
Our share of the launchpad's 1% pool fee. This is the money that buys the stock the vaults hand out every hour.
The Tank
Buys stock into a permanent reserve behind each vault. It pays out 1% of itself per day and cannot be withdrawn by the team. This is the part that keeps paying when trading goes quiet.
The Bonfire
Buys SMEG on the open market and sends it to a dead address. Not locked, not vested. Gone. Less SMEG, same gremlin.
Keep the lights on
Dev. Indexer infrastructure and the settlement gas that delivers stock to holders every hour.
1.25% of every trade buys SMEG on the open market and destroys it. Not locked, not vested. Gone.
No supply history to chart yet. The line appears once there is a burn to plot.
Separately from the tax, the launchpad charges 1% on every trade and pays the creator 70% of it. Ninety percent of that goes to the vaults, is turned into stock, and is pushed to holders on the hour.
Safety
- · LP locked at launch
- · Operator key cannot move your SMEG
- · Not renounced. The vault program needs an operator key to grant and revoke vault artwork and publish payout roots. Every payout is verifiable on-chain.
- · Contract addresses will be published here before launch, and nowhere else
Figures are read from the chain · a dash means it could not be read